DepartmentSnyder School of Cinema and Media Arts
Biola AffiliationsFaculty


  • MFA, Interactive Media, University of Southern California
  • B.A. Computer Science, University of California, San Diego

Member of


“Game design is a powerful storytelling medium because players become part of a story and explore consequences of choices.” Michael is a narrative game designer prototyping his independent game, Telmahre, which explores using virtual space as a metaphor for a character’s mental state. In his first year at Biola, he has developed the new Game Design program for Biola's Snyder School of Cinema and Media Arts. Michael has also taught game design, digital technology, digital art or computer science at several colleges.


  • Adjunct professor at John Paul the Great Catholic University 
  • Adjunct Professor of Digital Technology, San Diego Mesa College 
  • Ministry leader at Parkside Church 


  • "God of Commerce" 


  • Fundamentals of Game Design 
  • Game Design I and II
  • Narrative Design for Games 
  • Level Design 
  • Introduction to Programming 
  • Game Scripting I and II
  • Production Studio I 
  • Digital Video, 
  • Flash Game Development
  • Advanced Photoshop
  • Introduction to Multimedia.

Areas of Expertise for Media Interviews

  • Computers
  • Media
  • Evangelism
  • Faith
  • Film
  • Teaching
  • Technology
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